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Live Gamer Powers New Territories for Facebook Credits

Facebook Credits: New Payment Methods and Workflows Extend Global Reach - By Loren Cheng

NEW YORK – JUNE 15, 2011

Today we're announcing new international payment methods and improved payout workflows for developers using Facebook Credits. Through these improvements, we're now able to support developers in virtually all countries.

Starting around July 1, we're adding alternative payment options for Facebook Credits in 13 countries in Asia and Latin America. Those payment options are supported by Live Gamer.   A list of current Facebook Credits payment options is available here.

We're also excited to announce that we now support payouts to developers in all countries globally (excluding a few government-embargoed countries). To do this, we've developed a new pay out process for developers in countries where we haven't previously supported payouts through banks or PayPal. For developers in these countries, we may request some additional documentation to enable them to be paid through their local bank account.

If you have specific questions about international payment options and payouts for Facebook Credits, please reach out directly or through the developer forums.

To learn more about Live Gamer, please visit: www.livegamer.com. To learn more about Facebook Credits, please visit: www.facebook.com/credits

 


 

About LiveGamer

Live Gamer (www.livegamer.com) provides a complete monetization solution for global micro-transaction-based businesses. Spanning online games, digital entertainment, and social networks, Live Gamer's advanced offerings go beyond billing to drive core business metrics, optimize new transaction-based revenue streams, as well as drive end-user engagement. Combining its micro-transaction platform, catalog management, storefronts, merchandising and anti-fraud solutions, scalable publisher support and international payment gateways, Live Gamer’s technology has been adopted by leading publishers in gaming, social and entertainment including CCR, Electronic Arts, Namco Networks, REAL Networks and THQ, supporting over 90 million users in 23 countries.

About Facebook

Founded in February 2004, Facebook is a social utility that helps people communicate more efficiently with their friends, family and coworkers. The company develops technologies that facilitate the sharing of information through the social graph, the digital mapping of people's real-world social connections. Anyone can sign up for Facebook and interact with the people they know in a trusted environment.

 

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